Faith

Faith
Level1st Level Casting Time1 action Range10m
AoEMulti (3×) DurationConcentration, up to 1 minute
SchoolSynergy ComponentsV, S
ClassesGeomancer, Paladin, Red Mage, White Mage

You augment the magickal attacks and mental resilience of a creature.

Target up to three willing creatures of your choice within range. Whenever they roll for the damage/healing for any spell (including cantrips) or any magickal ability, they may roll an additional damage/healing dice. Furthermore, whenever they make an Intelligence, Wisdom, or Charsima saving throw before the spell ends, they can roll a d4 and add the number rolled to the saving throw.

At Higher Levels: Target an additional creature for each spell level increase.

Name and claim improved spell power now!